Hammerwatch Forum
Custom mapping and Mods => Editor Discussion => Topic started by: Flemse on October 16, 2015, 03:35:55 PM
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I can see in the defense map, that you can somehow link the spawn object script to the actor node of the moveAI script, but I can only make it attach to an actor. Does anyone know how to attach the spawn object script instead of an actor?
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Right click any SpawnObject while in the selection mode for a script such as MoveAI and you will get the option to select 'Last Spawned'. A quick word of warning this doesn't work if the spawned object is a prefab, so keep that in mind when planning.
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Ah, that was nice and easy. Thanks again.