Hammerwatch Forum
Custom mapping and Mods => Resources => Topic started by: MasterPrior on September 06, 2013, 06:44:12 PM
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Hello HW Community :)
I always wanted to hide new level sections (to increase the curiosity of the player)
But I haven't found good possibilities for that.
For that reason I made a big doodads pack of foreground's and transparent color gradient doodads.
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INSTALLATION
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Extremely easy!
1. unrar the file.
2. move the CG-Pack folder
into your "doodads" folder
DONE
This are all doodads (with minimap textures):
(http://www.fotos-hochladen.net/uploads/hwgc018pre2ms5bo.gif) (http://www.fotos-hochladen.net/uploads/hwcg021dlb08efp2.gif)
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I explain down here the pack with a few images.
In the first image you can see that the player can see everything behind the gold door, but I want that this isn't possible and the section behind stay a secret.
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(http://www.fotos-hochladen.net/uploads/cgmain1n3cjg48fvd.png)
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Lets add some CG-Doodads
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(http://www.fotos-hochladen.net/uploads/hwcg0335na4xe1qc.gif)
(http://www.fotos-hochladen.net/uploads/hwcg041oqwy8hdj9.gif)
(http://www.fotos-hochladen.net/uploads/cgendn9hcirfbeq.png)
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The sorting is very easy too, just type "cg" in the search-box and you find all the doodads.
DOWNLOAD LINK: https://www.dropbox.com/s/0mv2xhguguhkx44/CG-Pack.rar
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Excellent !
It's sure i will add to my custom campaign ! :)
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Hehe, now I can create my horror-ish map. Thanks so much~
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Haha, very useful! Smooth hiding makes the maps look nicer
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nice one! thx! ;D
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Unless you remove minimap polys from each doodad, one can easily use the map to see if there are red dots and walls/keys/etc on the other side of these.
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Unless you remove minimap polys from each doodad, one can easily use the map to see if there are red dots and walls/keys/etc on the other side of these.
Yet another hurdle one must over come. -sigh-
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You could just add minimap graphics for these doodads as well though