•
Acolyte - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Alchemist - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Amazon - Melee -
Looking them up brought up so many differing descriptions, and information, that for now they are just female warriors. Open to Suggestion.Will put things here as they are suggested
•
Apostle - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Apothecary - Melee
?/Ranged
? -
A person who prepares and sells medicines. A healer of some kind. Open to Suggestion.Will put things here as they are suggested
•
Archer - Ranged -
I don't know yet, but you can make a suggestion. (We already have a Ranger, but they can still be unique from each other)Will put things here as they are suggested
•
Archivist - Melee
?/Ranged
? -
A person who maintains and is in charge of archives.Will put things here as they are suggested
•
Armiger - Melee
?/Ranged
? -
A person entitled to heraldic arms/weaponry. Open to Suggestion.Will put things here as they are suggested
•
Assassin - Melee/Ranged -
Uses Throwing knives. Can turn invisible for short periods of time.Will put More things here as they are suggested
Uses Throwing Knives as a basic attack.
Attacking will make you visible if you are invisible, but you will deal bonus damage for 1 second.(Upgradable)
Invisibility lasts 6 seconds at default. (Upgradable)
•
Atilliator - Melee
?/Ranged
? -
A person who made Crossbows for a living in medieval times. Open to Suggestion.Will put things here as they are suggested
•
Atlatler - Ranged -
Throws spears. An Atlatl, is a tool designed to make throwing short spears very easy.Will put things here as they are suggested
•
Avenger - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Bandit - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Barbarian - Melee -
Uses an Axe, or maybe a large club. Open to Suggestion.Will put things here as they are suggested
•
Bard - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Baron - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Berserker - Melee -
Dual wields axes and gains damage the lower his HP is.Will put More things here as they are suggested
Wields dual axes.
Starting ability, you will spin forward (faster than just moving, but slowing than the paladins dash), Dealing damage to everything within melee range in 360 degrees.
Enemies are pushed along with you while spinning, but will not attack while being pushed.
You can still take damage from projectiles when spinning.
You're always moving while spinning, but you can change direction by trying to move in the direction you want.
•
Black Smith - Melee -
Uses a hammer. Because we need a class that uses a Hammer since the game is Called hammer watch. ;)Will put More things here as they are suggested
Can use Hammer to Smash the ground and knock enemies away, while also dealing Damage.
•
Billmen - Long-Melee -
A soldier who used a Bill (http://en.wikipedia.org/wiki/Bill_%28weapon%29), which is a type of spear.Will put things here as they are suggested
•
Bishop - Melee
?/Ranged
? -
A senior member of a clergy, empowered to confer holy orders. Probably a Healer. Open to suggestion.Will put things here as they are suggested
•
Bounty Hunter - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Bower - Melee
?/Ranged
? -
A person who made Bows for a living in medieval times. Open to Suggestion.Will put things here as they are suggested
•
Brawler - Melee -
Drinks alcohol to gain damage. Alcohol = mana. Mana constantly goes down.Will put More things here as they are suggested
You deal damage based on how much mana you have.
Each mana point is equal to .25 damage. You start with 32 mana.
picking up a damage rune upgrade will raise the damage per mana point by .1
when you have over 80% mana, you deal 20% bonus damage.
Your starting ability is called meditate, Which causes your mana bar to re-charge Very rapidly.
When meditating, you move as 50% move speed.
Attacking does not slow you down at all.
While attacking, each time you hit an enemy, there is a 50% chance to deal 50% of the damage dealt as area damage.
You loose 1-3 mana every second.
- 1 When standing Still while attacking.
- 2 when standing still without attacking.
- 2 when moving while attacking.
- 3 when moving without attacking.
With no Mana he will still deal damage as though he had 25% of his mana.
Other abilities still use up your mana as regular mana.
•
Butcher - Melee -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Champion - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Chaplain - Melee
?/Ranged
? -
A member of the clergy attached to a private congregation. A healer of some kind. Open to Suggestion.Will put things here as they are suggested
•
Chemist - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Cleric - Melee
?/Ranged
? -
A Healer similar to the Priest, with different attacks/abilities. Open to SuggestionWill put things here as they are suggested
•
Constable - Melee
?/Ranged
? -
A peace officer with limited policing authority/A governor of a royal castle. Open to Suggestion.Will put things here as they are suggested
•
Crusader - Melee -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Deceiver - Melee
?/Ranged
? -
Creates Illusions of Themself to distract enemies.Will put More things here as they are suggested
Creates an Illusion of yourself that will walk forward for 4 seconds and then disapear.
The illusion cannot take damage, and will walk through enemies.
The illusion can't walk through walls, or over impassable terrain, it will stop walking if it encounters these things.
While the illusion is alive you are invisable.
You can attack for 80% damage while invisable.
You will stay invisable while attacking.
You can still be damaged while invisible.
•
Demolitionist - Ranged -
Uses explosives and mines.Will put More things here as they are suggested
Basic Attack is an explosive concoction.
Once the attack button is pressed, the concoction is active and will blow up after 2 seconds.
The explosion deals area damage.
If you hold the attack button down, you will hold the concoction, instead of immediately throwing it.
Once the attack button is released, the concoction is thrown.
The concoction will explode in your hand if held long enough.
Starting ability is a mine. It explodes after 12 seconds, or when an enemy touches it.
•
Druid - Melee
?/Ranged
? -
Uses nature/animals to help him? Open for suggestion.Will put things here as they are suggested
•
Duelist - Melee -
taunts enemies into Duals to kill them more quicklyWill put More things here as they are suggested
Uses 2 Swords
Starting ability is a ranged projectile that will taunt a single target.
Taunted target will become grey, but will act like a Red Aggrivated enemy.
Taunted enemy will take 200% damage from all sources.
Taunt lasts 4 seconds.
During taunt your attack speed is doubled.
•
Elementalist - Melee/Ranged -
Can switch between 3 different elemental basic attacks and abilities of different ranges. Abilities cycle between the 3 in order.Will put More things here as they are suggested
Basic attack can change between 3 different elements.
- Ice : A mid range. Deals area damage. Has a 25% chance to slow enemies for 2 seconds.
- Fire : A melee range. Deals area damage. Has a 10% chance to lite enemies on fire to deal damage over time.
- Lightning : Long range. Deals single target damage. Has a 10% (5% on bosses) chance to stun for 2 seconds.
Has 3 abilities. Which cost 20 mana each. You start with 100 mana.
Abilities will cycle based on which ability was last used.
- Ice shard : Ranged ability. Single target damage. Upon hiting something has a 10% chance to slow enemies in the area.
- Fire strike : You charge forward through enemies. Does not deal damage. Enemies you pass through have a 50% chance to lite on fire.
- Lightning Bold : You are struck with a lightning bolt. Deals area damage around you. Has a 20% chance to stun.
Basic Attack will use element that your last ability used.
•
Enchanter/Enchantress - Melee
?/Ranged
? -
Enchants enemies for short periods of time to fight for themWill put things here as they are suggested
•
Enforcer - Melee -
Large Tanky character that can stomp on the ground to stun enemies in an area around him.Will put things here as they are suggested
•
Engineer - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestionWill put things here as they are suggested
•
Executioner - Melee -
Uses a large Axe to Execute enemiesWill put things here as they are suggested
•
Exemplar - Melee -
Kills and abilities temporarily buff himself and allies near him.Will put things here as they are suggested
•
Exile - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Explorer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Falconer - Melee
?/Ranged
? -
A hunter who uses trained Falcons to hunt. Open to suggestion.Will put things here as they are suggested
•
Fletcher - Melee
?/Ranged
? -
A person who makes arrows and crossbow bolts for a living.Will put things here as they are suggested
•
Friar - Melee
?/Ranged
? -
A member of a religious order. Open to suggestion.Will put things here as they are suggested
•
Guardian - Ranged -
Places magic sentries that will shoot at nearby enemies.Will put things here as they are suggested
•
Harbinger - Melee
?/Ranged
? -
A harbinger is something or someone who is a forerunner of something. Open to SuggestionsWill put things here as they are suggested
•
Harlequin - Melee
?/Ranged
? -
Similar to a Court Jester, but Mute, like a mime.Will put things here as they are suggested
•
Herald - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Herbalist - Ranged -
A healer to allies. A plague to enemies.Will put More things here as they are suggested
Your weapon is jars/bottles of herbs.
Upon hitting something, or reaching the end of it's range, explodes dealing area damage.
- Can heal allies if you hit them.
- Has a chance poison enemies if you hit them.
When you pick up food or Health items, you also gain mana.
Your first ability is an area heal for yourself and allies.
It is also an area poison for 2 seconds for enemies.
When you use any ability the last health item you picked up (if you have picked any up) will appear in front of you.
•
Housecarl - Melee -
Household troops, personal warriors and equivalent to a bodyguard to Scandinavian lords and kings.Will put things here as they are suggested
•
Hunter - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Illusionist - Melee
?/Ranged
? -
Creates Illusions of yourself to distract enemies.Will put More things here as they are suggested
Creates an illusion of yourself that has the same HP as you do at the time of casting.
While the illusion is alive, you are invisible.
The illusion will explode when it dies, dealing Area damage.
The illusion will die
- after 8 seconds,
- or after its HP is depleated,
- Or when you use your basic attack and hurt an enemy.
If you use your basic attack and it does not hurt an enemy, you will stay invisible.
You can break stuff and stay invisible.
You can still be damaged while invisible.
•
Inventor - Melee
?/Ranged
? -
Probably uses contraptions of some sort. Open to suggestion.Will put things here as they are suggested
•
Invoker - Melee
?Ranged
? -
To invoke, means to give rise to, or to Summon, or to call upon. Open to Suggestions.Will put things here as they are suggested
•
Jester - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
Suggested That He throw Bombs as a ranged Attack. Credited to Dai Tou Zai (http://hammerwatch.com/forum/index.php?topic=2212.msg5401#msg5401)
•
Jongleur - Melee
?/Ranged
? -
A type of Minstrel, usually french. Open to Suggestion.Will put things here as they are suggested
•
Juggernaut - Melee -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Knight - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Lancer - Long-Melee -
Uses a Lance to Reach further with melee attacks.Will put things here as they are suggested
•
Mage - Ranged -
Uses mainly Ice Based attacks (an opposite to the Wizard)Will put things here as they are suggested
•
Magi - Melee
?/Range
/ -
Uses Star, space based abilities.Will put things here as they are suggested
•
Magician - Ranged -
Uses mainly Electricity based attacks (Yes, the warlock does too, Magician will just use different electrical attacks)Will put things here as they are suggested
•
Marksman - Ranged -
Uses a long range Crossbow. Slower attack speed. Low health. Bolts fly farther/faster than Ranger arrows.Will put things here as they are suggested
•
Mercenary - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Miner - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Minstrel - Melee
?/Ranged
? -
They play music for a living. Open to suggestion.Will put things here as they are suggested
•
Monk - Melee -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Necromancer - Melee
?/Ranged
? -
Able to revive dead enemies to fight for himWill put things here as they are suggested
•
Ninja - Melee -
A Stealthy melee warrior.Will put things here as they are suggested
•
Page - Melee
?/Ranged
? -
A boy in training for knighthood. Open to suggestionWill put things here as they are suggested
•
Philosopher - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Scholar - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Prophet - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Protector - Melee -
Uses a Very Large Shield both defensively and offensively.Will put More things here as they are suggested
Can upgrade to block damage from the front of you.
Can place the shield on the ground for a short amount of time to block enemy movement.
Can be upgraded to block projectiles when put on the ground.
•
Purifier - Ranged -
Heals, and Removes debuffs (slows and stuff) for Themself and allies in an area around Themself, while damaging enemies in that area.Will put things here as they are suggested
•
Pyromancer - Ranged -
Uses Fire based attacks and abilities.Will put More things here as they are suggested
Basic attack is a fire blast that appears a short distance in front of him (think the range of the Priest's basic attack)
Has a 10% to lite enemies on fire for 3 seconds.
1st Ability is a fire wall. It starts at his locaton, and will form in the direction he is facing.
Enemies the enter the fire wall are slowed slightly and lite on fire.
After leaving the fire wall, enemies will continue to burn for 3 seconds.
•
Raider - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Regent - Melee
?/Ranged
? -
A person appointed to administer to a country. Open to suggestion.Will put things here as they are suggested
•
Rogue - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Ronin - Melee -
A Samurai without a Lord. Credit to
ZarroTsu (http://hammerwatch.com/forum/index.php?action=profile;u=1056) (x) (http://hammerwatch.com/forum/index.php?topic=2157.msg5089#msg5089)
RŌNIN (http://hammerwatch.com/forum/index.php?topic=2157.msg5089#msg5089)
A samurai without a lord, the Ronin is a middle-ground melee class. While not as strong as the Paladin or Theif in terms of offense, the Ronin's greatest ability is using the enemy's numbers against them. He can gain mana with every enemy killed, and unleash very powerful skills. Counter to this, however, his mana will constantly reduce over time.
AppearanceThe Ronin prefers no hat or helmet, and wears his messed grey hair in a short pony-tail behind his head. He is equipped with a long katana, and wears a red Japanese surcoat (http://www.samue.co.jp/ovs/haori/jinbaori300.jpg), with a white shirt underneath. Light blue Hakama (http://en.wikipedia.org/wiki/Hakama). White Tabi (http://en.wikipedia.org/wiki/Tabi) with beige sandals.
Stats | Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 | Upgrade 5 |
Health | 50 | 75 | 100 | 120 | 140 | 160 |
Defense | 1 | 2 | 4 | 5 | 7 | 8 |
Mana | 100 | 120 | 140 | 160 | 180 | 200 |
M.Regen | -5/s | -4.75/s | -4.5/s | -4.25/s | -4/s | -3.75/s |
Speed | 0.85 | 1 | 1.15 | 1.3 |
Active SkillsTaihō ("Cannon") (Has at beginning)- Fires a crescent-shaped, wide projectile in a straight line.
- Pierces several enemies and deals decent damage.
- Has a fixed width of about 1.75 tiles.
- Has a fixed range of about 6 tiles.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 |
Damage | 1x | 1.25x | 1.5x | 1.75x | 2x |
Pierces | 6 | 9 | 12 | 16 | 20 |
Mana Cost | 20 |
Senkō ("Flash")- Ronin teleports forward an upgradable distance.
- Everything between where the Ronin was and ends up is damaged.
- Has a fixed "width" of 1 tile.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Damage | 2x | 3x | 4x | 5x |
Range | 5 | 5.5 | 6 | 6.5 |
Mana Cost | 60 |
Gekido ("Wrath")- Ronin undergoes 'Bloodlust' buff.
- While active, Ronin's 'Focus' passive is disabled.
- While active, Mana degen is increased. Listed vales are 'added' to base degen.
- Mana cost is required to enter the bloodlust state.
- Skill wears off when Mana is 0.
| Starting | Upgrade 1 | Upgrade 2 |
M.Regen | -5/s | -4.5/s | -4/s |
Mana Cost | 25 | 20 | 15 |
Passive SkillsBattle Lust (Has at beginning)- Ronin gains mana for every enemy killed.
Value is 'per kill'.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Recovery | 1 | 2 | 3 | 4 |
Focus (Has at beginning)- Halts mana degeneration when an enemy is killed.
Value is in seconds.
| Starting | Upgrade 1 | Upgrade 2 | Upgrade 3 |
Pause | 0.75 | 1 | 1.25 | 1.5 |
Gameplay & StrategyWhile playing as the Ronin, you have to constantly throw yourself at the enemy to keep your mana up, both as a recovery tactic and to prevent losing it. After killing enough enemies, he can unleash his stronger abilities to decimate more enemies, and this in turn provides a nice cycle of fast-paced gameplay.
Might be difficult to use in multiplayer parties due to other players 'stealing' kills.
The recovery potion becomes incredibly valuable as a mana booster, and can help set up Gekido on a whim. If used at the right time, you can keep the Battle Lust going, and stay in Bloodlust mode for a very long time.
•
Samuri - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Scholar - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Scribe - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Seeker - Melee -
Basic attacks will cause you to charge forward if there is an enemy in front of you.Will put More things here as they are suggested
Basic attack will charge forward, if an enemy or a detructible object infront of you, and within a certain range.
The Charge will stop if you encounter impassable terrain.
Colliding with enemies will knock them back and deal damage.
1st ability will fire a Heat seeking ranged ability
•
Seer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Shaman - Melee
?/Ranged
? -
Uses Voodoo spells and curses. Open for suggestion.Will put things here as they are suggested
•
Shape Shifter - Melee -
Can Change his form to quickly adapt to his situation.Will put More things here as they are suggested
All abilities will change your form.
You have 3 forms you can get.
If you are already in a form, using it again will change you back to being Human.
Maybe starts with all 3 abilities/forms?
Forms are:
- Wolf : Sacrifice 40% total HP, and 20% Damage to gain 60% more Movement speed.
- Turtle : Sacrifice 20% total Damage, and 40% Move Speed for 60% more HP.
- Bear : Sacrifice 30% total Move speed, and HP, for 60% more Damage.
•
Sheriff - Melee
?/Ranged
? -
This term was used in Medieval times, and basically just meant someone with authority over the area. Open for Suggestion.Will put things here as they are suggested
•
Skirmisher - Melee -
Skirmishers are infantry soldiers Usually wielding spears or pikes stationed ahead or alongside armies. Open to suggestion.Will put things here as they are suggested
•
Sorcerer/Sorceress - Ranged -
Uses mainly Water based attacks and abilitiesWill put things here as they are suggested
•
Spirit Walker - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Spirit Whisperer - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Squire - Melee
?/Ranged
? -
A man in the attendance of a Knight Before becoming a knight. Could also refer to an escort. Open to suggestion.Will put things here as they are suggested
•
Stalker - Melee -
Uses stealth, and Hallucinogenic darts to take enemies out quickly.Will put More things here as they are suggested
Starting ability is a hallucinogenic dart.
Hallucination lasts 4 seconds. (upgradable)
While a target is Hallucinating, no other enemies can see you. You are essentially invisible to all other enemies.
You deal only 50% damage to enemies that Can't see you.
A hallucinating target will run away from you, unless they are a boss.
You can only have 1 target hallucinating at once.
You deal 50% bonus damage to the hallucinating targets.
•
Summoner - Melee
?/Ranged
? -
Able to summon his own minions to fight for himWill put things here as they are suggested
•
Tactician - Melee
?/Ranged
? -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Technician - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestionWill put things here as they are suggested
•
Templar - Melee -
I don't know yet, but you can make a suggestion.Will put things here as they are suggested
•
Thane - Melee
?/Ranged
? -
A man, often the chief of a clan, who held land for a King. Open for Suggestion.Will put things here as they are suggested
•
Tinkerer - Melee
?/Ranged
? -
Probably uses contraptions of some kind to fight. Open to suggestionWill put things here as they are suggested
•
Trapper - Ranged -
Uses traps to damage and slow his enemies.Will put More things here as they are suggested
Basic attack has a 5% chance to slow.
1st ability is a Bear trap. When enemies touch it, it deals damage in an area, and stuns for 1 second.
2nd Ability is a trip wire. When facing a close wall, you can set a trip wire from your location to the wall.
When enemies step in the trip wire, they are slowed for 1 second, and 2 arrows are shot from the wall to damage them.
The arrows will each pearce through 2 enemies.
•
Trickster - Ranged -
Throws flashes of light to potentially stun enemies, and uses Smoke bombs to temporally hide him self and allies.Will put More things here as they are suggested
Basic attack is a mini flash bomb, which explode for area damage.
Has a 5% (upgradable) chance to stun for 1 second on hit.
1st ability is a Smoke bomb.
Creates a cloud of smoke. You and allies within the smoke cloud are invisable until you leave it.
The cloud disapears after 4 seconds.
You can attack while in the smoke cloud, whout being seen.
•
Valkyrie - Melee -
Its based on Gauntlet so why not? Open to Suggestions.Will put things here as they are suggested
•
Vanguard - Long-Melee -
Uses a long Spear to attack from a greater range than Most Melee characters.Will put things here as they are suggested
•
Varangian - Melee -
Mostly Norse/Swede Mercenaries.Will put things here as they are suggested
•
Vassal - Melee
?/Ranged
? -
A subordinate who placed himself in service to a Lord. Open to Suggestion.Will put things here as they are suggested
•
Vicar - Melee
?/Ranged
? -
A member of the clergy in charge of a chapel. Probably a healer. Open to suggestion.Will put things here as they are suggested
•
Viking - Melee -
I don't know yet, But you can make a suggestion.Will put things here as they are suggested
•
Vintenar - Melee
?/Ranged
? -
A leader of small numbers of infantry in medieval times. Open to SuggestionWill put things here as they are suggested
•
Warden - Ranged -
Uses a whip to stun enemies from behind. Can scare enemies so that they run away from him.Will put More things here as they are suggested
Basic attack is a whip, that has has a chance to stun enemies from behind.
1st Ability is a roar, that will make enemies infront of you, run away.
The idea is that you can roar, and then use your whip to stun them.
•
Warlord - Ranged -
Uses Throwing AxesWill put things here as they are suggested
•
Witch Doctor - Melee
?/Ranged
? -
Uses Voodoo spells and curses. Open for suggestion.Will put things here as they are suggested
•
Witch - Ranged -
Uses Spells and Curses.Will put things here as they are suggested
•
Zealot - Melee
?/Ranged
? -
A person who is uncompromising in pursuit of their religious, political, or other ideals. Open to suggestion.Will put things here as they are suggested