Hi guys. I took some time to mess with the editor and made a level based on Dark Soul's Undead Burg. It's supposed to reflect a few of the many aspects from the beloved original.
Technical (V1.5.1): * Features 5 new enemies (black knight, pyromancer invader, Taurus Demon, Havel the Rock and hollows), 1 edited boss sprite (Hellkite Drake) and 1 reskin savaged from game files (axe knight). * Saving is made through bonfires. These will also refill your potion (estus flask). * You may summon Solaire to help you in a boss fight. * You may read messages, as in the Souls series. * 2 vendors, mostly 8 areas. * Lightning interaction between enemies, items and the level. * Many new assets, items and programming perspectives. * Several easter eggs.
- Removed the menu theme. Now it should be completely silent. - Fixed the problem with music not playing in the taurus fight and windy sections. * V-1.5.1
OPTIMIZATIONS
- Fixed Taurus sprite issues. - Optimized game files, reducing the size of all data.
Discuss this update in the discussions section. * ¡OLÉ TORERO! PATCH
- Added 4 new skills (Smashing Leap, Stomp, Blood Bath, Stab) to Taurus Demon; - Blood Bath: Now Taurus will leave a trail of blood when hit - players bathed in blood receive a damage buff of 20%; - Added a death body and all sounds related to Taurus Demon; - Added music to the Taurus fight; - Reworked Taurus' Cleave sprites and fixed its hitbox issues;
- Added a new easter egg (there is no message hint related to this one);
- Fixed the fog in the Bridge Structure level - now it will move properly; - Added fog to the Low Undead Burg level; - Added wind sounds to some areas; - TrollingNoobs will now drop a humanity upon death, as an invader should (this change affects all difficulties). * V-1.4
THE BISHOP ARISES!
- Added 7 new attacks to Havel (Including fans' favorite Great Magic Barrier); - Added a death body and all sounds related to Havel; * V-1.3
ORANGE SOAP SIGN PATCH
- Added (orange) Messages from other worlds, scattered throughout the whole world; - Read messages by standing over them (readable 2 times to avoid cluttering the screen, after that, they will disappear).
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V-1.2.2
CRYBABIES' BALANCE PATCH
- Drake Sword and Red Tearstone Ring rebalanced (reduced overall damage); - The Hellkite Drake now scales with difficulty (easy and normal will be the same as previous versions, hard has same stats as the vanilla version's Dragon);
- TrollingNoobs now scales with difficulty (reduced damage for normal and easy, damage on hard will be the same as previous versions); - The already spawned number of archers in the begining of undead burg (after the title) now scales with difficulty (easy = none, medium = 3, hard = 7, as in the same as previous versions);
- Fixed a bug where archers would respawn whenever u entered the archer's tower roof.
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V-1.2.1
*Hotfix*
- Fixed a bug where players could go off map in the low undead burg npc area - Fixed a bug where players would get stuck behind the severed dragon's head
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JOLLY COOPERATION IS HERE - Version 1.2 of HammerSouls has arrived!
Patch Notes:
- Introduced 4 new areas; - Introduced Solaire NPC and Summon; - Introduced 2 bosses (Taurus Demon and Hellkite Drake); - Introduced 3 new items; - Introduced 1 new spawner (with 3 different sprite variations) and 1 new enemy type; - Introduced several new assets based on Dark Souls; - Added 2 enemies from vanilla; - Assigned a new sprite for life (humanity).
- Added 4 easter eggs/secrets;
- Updated TrollingNoobs sprite; - Reworked Bonfire (save); - Reworked the front of the towers in the Undead Burg; - Fixed a bug in Low Undead Burg's fencer's layer assignment; - Added new text to give more immersion to the mod;
- Players now can find some humanities (life) in the level; - Rebalanced currency ammounts. They are [small gray: 1-3-6 (i1-4-2)];[smal blue: 9-12-15 (i7-3-5)];[big gray: 20-30 (i6-8)];[big blue: 40 (i9)].
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V 1.1.1
- Introduced a new attack for Havel; - Currency (souls) have now specif sprites. The mana items are back to normal; - Several adjustments for future content.
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HAVEL IS HERE - Version 1.1 of HammerSouls has arrived!
Patch Notes:
- Introduced one new floor with one new boss; - Updated Black Knight sprite; - Replaced the bugged reward spawner in the traphouse by two standard chests; - Fixed a bug where a fence would be placed awkwardly in the traphouse, now a cart will block the way. - Fixed a bug where ice particles would be shot on TrollingNoobs' Combustion; - Fixed a bug where some sprites would blink.
And here is a link to version 1.0, if anyone wants to check the development curve.