Custom mapping and Mods > Custom Maps

[PvP] Hotlane 1.0b - The competitive PvE map

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Grokitach:
Thanks for your support.

The thing is : there's only one floor. When you are skilled enough the map can be finished in 10 minutes (maybe less). And that's the point of it : beat for friend with your ability to finish the map as quickly as possible.

A new version will come out today. I activated a "Turbo" mode, made the game really nervous and fast paced. Death are more frequent but less punitive because you can reach point of your death in the lane really quick now. I hope you'll all enjoy it :)

Grokitach:
The new version is available :) !

http://tiny.cc/hotlane

- Turbo mode activated : a more nervous gameplay.
- 2 Playable lanes with different colors !
- New text announcers !
- Some bugs have been fixed.
-  Trap activation from one lane to another : after pressing the circle button after the flame labyrinth, you'll activate a trap in your enemies lane. Once it's activated in one lane, the button is destroyed in other lanes.
- New doodads and lights.
- Classes have been tweaked heavily.
- Enemies have been tweaked : more HP on spawners, higher spawn frequency, less HP on some mobs, mana drops from skeletons slightly reduced.


I still need some help on class balancing ! I hope you'll like the changes

Grokitach:

http://tiny.cc/hotlane025
28/07/13 : Update 0.25


- Keys were not the best way to open the doors. I replaced all of them by a destroying object script ;) !
- Even more balancing (upping a bit the paladin after his nerf, reducing a bit the Warlock and tweaked the Wiz and Ranger HP).
- Tweaked the boss to be more challenging : he has less HP but does way more damages and his skills are more deadly. His move speed have been increased to match the turbo update.
- Move speed and aggro range of the skeletons have been reduced to match the new Door opening script.


The animation glitch of the fire trap on enemies will be fixed Soon™ (because it takes likes forever to fix).

Grokitach:
Update 0.3 : http://tiny.cc/hotlane03


Check first post for changelog.

KptnKook:
nice map.. very nice music and style.

the idea behind this sporty event is very fun to play. i played it 1vs1. 4 players, knowing the basics of this map, will be always very nice.

and i like the dynamic ways of using this map. if your skills are not rightly set up for killing the boss.. you can think of using traps ;)

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