Hammerwatch Forum
General Category => Hammerwatch Discussion => Topic started by: MagicFool on June 07, 2014, 11:55:48 PM
-
I have a question regarding the Hammerwatch combat system: if in another game with the same combat system (using arrow keys for attack and skills) is a plagiarism or it can be passable?
-
In most places the author can't enforce a copyright on core game mechanics. No one is alowed to put a stamp on "the first person control scheme." Art, sound, story, setting, levels, all those are the intellectual property of the game.
If you're asking if you can make a top down game where you run around and kill things then yes, go ahead. If Hammerwatch inspires you to make something new that's great. Hammerwatch certainly isn't the first, nor will it be the last, game to let players press keys to run around slaying monsters.
It does happen to be a pretty fun one though.
-
In most places the author can't enforce a copyright on core game mechanics. No one is alowed to put a stamp on "the first person control scheme." Art, sound, story, setting, levels, all those are the intellectual property of the game.
If you're asking if you can make a top down game where you run around and kill things then yes, go ahead. If Hammerwatch inspires you to make something new that's great. Hammerwatch certainly isn't the first, nor will it be the last, game to let players press keys to run around slaying monsters.
It does happen to be a pretty fun one though.
So the controls of the combat system can be passable?
-
Yes.
-
Just imagine an Xbox gamepad where you use A for shooting and B,X,Y for skills. It is just the same as your keyboard arrows, but there is nothing special and new in that system
-
I actually use my xbox controller to play HW :D
-
It's virtually impossible to obtain a copyright for a control scheme, especially for PC games where it's fully customizable. Take into account the fact that the actual controls of the game can be changed at any time, and to any other method of control. So, HW doesn't use WASD+Arrows by default or even exclusively.