Hammerwatch Forum
Custom mapping and Mods => Editor Discussion => Topic started by: 2665 on August 17, 2013, 01:03:09 PM
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Figured I'd put together something like this, not sure if anyone's going to find it useful.
Tilemap
http://i.imgur.com/dvRqf6b.png (http://i.imgur.com/dvRqf6b.png)
Characters
http://i.imgur.com/LBrTxPS.png (http://i.imgur.com/LBrTxPS.png)
Items
http://i.imgur.com/VzLzTCU.png (http://i.imgur.com/VzLzTCU.png)
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that is a really great idea, will make easy for people starting out to see what things are named.
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That was a great idea.
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characters is up. Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.
Items is next, Doodads is going to be a pain.
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characters is up. Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.
Items is next, Doodads is going to be a pain.
Not really, go to http://piq.codeus.net/draw draw up a wall design, put it in a word document (or somewhere where it's "visible" not just a file) copy it, and paste it into the editor. Unless you want different walls this should work great.
p.s. Thanks Linaru ;)
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characters is up. Not sure how to do scripting though, the only mapmaking I've done is running through Linaru's Guide to Dungeoneering.
Items is next, Doodads is going to be a pain.
Not really, go to http://piq.codeus.net/draw draw up a wall design, put it in a word document (or somewhere where it's "visible" not just a file) copy it, and paste it into the editor. Unless you want different walls this should work great.
p.s. Thanks Linaru ;)
I'm not sure if I understand what you're going for. I want every individual doodad lined up and labeled. This is what I've got so far http://i.imgur.com/GuOxR0l.png (http://i.imgur.com/GuOxR0l.png) the images I've finished are in the opening post.