Hammerwatch Forum

Custom mapping and Mods => Editor Discussion => Topic started by: Hipshot on July 04, 2014, 01:43:24 PM

Title: Console commands
Post by: Hipshot on July 04, 2014, 01:43:24 PM
I should have posted this a long, long time ago.

I attached a file called console.xml, if you download and place that file where your hammerwatch.exe is, you can use the same commands I use when I work with the same shortcuts, it will make your life as a modder much easier.

You can edit the keys in the xml if you like.

Things you probably wanna use, a lot, is god, nocip and speed. These are the commands I use, pretty much all the time.
Title: Re: Console commands
Post by: CrusaderDeleters on July 04, 2014, 04:41:34 PM
This will actually make it easier to test! :D Could we have a /floor, and a /damage function? They seem pretty self explanatory, but /floor changes your floor, and /damage changes your damage.
Title: Re: Console commands
Post by: Hipshot on July 04, 2014, 05:19:25 PM
To change a level type

setlevel x LEVELID

Damage, you can level up yourself if you want. Use givemoney NNN and then shop

Title: Re: Console commands
Post by: dovahpanda on February 11, 2015, 02:11:29 AM
Hi so this might be a really dumb question, but did you disable the console for later versions of the game? I can't get it to work
Title: Re: Console commands
Post by: bloodwi11 on February 12, 2015, 01:58:28 AM
When your running hammerwatch from the editor/editor folder it runs under Debug, you use ~ to show the console
Title: Re: Console commands
Post by: robnananana on March 21, 2017, 04:47:02 PM
Is there a console command to mark an active quest as completed?