Author Topic: Spike traps and necromants  (Read 2687 times)

seth

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Spike traps and necromants
« on: December 11, 2013, 06:04:16 PM »
Hey,

I noticed two bugs with the traps that shoot spikes on floor 12.

I tried to lure a few of those skeleton summoning dudes into a spike shooting trap. They all stood in line, basically waiting to be shot down, but after the first two died, the trap stopped shooting. I suppose thats not what it is supposed to do, right? After all, I had an enemy stay very close to line that triggers the trap once, and the trap kept shooting then.

Also, sometimes they just randomly keep shooting when the only things in its line are golden beetles behind a bronze door. It only stops after I killed those beetles.

So.. in total: sometimes the trap stops firing when it should not, and sometimes it does not when it should.

best wishes
seth

edit: doh.. I actually wrote my real name xD
« Last Edit: December 11, 2013, 09:42:53 PM by seth »