Custom mapping and Mods > Custom Maps
[Campaign][WIP] Diablo 1: Hammerwatch Editor
Heretic:
Even the most complex mobs are pretty easy to figure out, I think. Its the boss scripting that you'll have to think about most in my opinion.
Psyborg:
--- Quote from: Zerel96 on September 09, 2013, 12:28:33 PM ---i don't have any fu**ing idea how to make monsters. but if i learn how to make it, i will make the diablo (obviously), the butcher, the night clan monsters (that hybrid of human and goat) and zombies
--- End quote ---
I was working on a project along the same lines as yours, to make a conversion from the Doom series to Hammerwatch. I really don't have the time to make a full campaign I found out, and the thought of working on the project every day for months wasn't appealing to me, so I'm just gonna make available what I have for people to use, build upon, or learn from.
So, feel free to look at my XMLs/PNGs and cut/paste as needed to import the Diablo sprites. :) For graphics, I recommend Paint.NET with the GridMaker plugin.
Download Link
Keefachu:
Can't wait to see just the screenshots for this. It seems pretty sweet!
Heretic:
--- Quote from: Psyborg on September 12, 2013, 11:00:15 PM ---
--- Quote from: Zerel96 on September 09, 2013, 12:28:33 PM ---i don't have any fu**ing idea how to make monsters. but if i learn how to make it, i will make the diablo (obviously), the butcher, the night clan monsters (that hybrid of human and goat) and zombies
--- End quote ---
I was working on a project along the same lines as yours, to make a conversion from the Doom series to Hammerwatch. I really don't have the time to make a full campaign I found out, and the thought of working on the project every day for months wasn't appealing to me, so I'm just gonna make available what I have for people to use, build upon, or learn from.
So, feel free to look at my XMLs/PNGs and cut/paste as needed to import the Diablo sprites. :) For graphics, I recommend Paint.NET with the GridMaker plugin.
Download Link
--- End quote ---
Awesome stuff! Thanks!
sssank:
can't wait :)
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