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Hammerwatch Discussion / Patch Notes for 1.23 (July 2014)
« on: July 01, 2014, 02:46:04 PM »
Misc:
Balance:
Editor features:
- Added priest class
- Added workshop support
- Added auto fire
- Added double lives crutch
- Added directional marker to minimap to see where other players are
- Bosses now drop upgrades
- Certain enemies in act 2 and 4 now drop banners that buff or heal enemies, or drain player mana
- Replaced glare with bloom
- Added new particle effects for when enemies die
- Added timer to statistics screen
- Fixed crash at the end of hero defense
- Fixed crash when refreshing server list
Balance:
- The beginning of the game is now slightly easier
- Ranger now slowed 50% while shooting
- Lowered the range of the ranger
- Paladins heal now only heal players within a small range
- Increased thief attack speed
- Increased thief starting health
- Improved paladin starting shield
- Increased wizard starting health
Editor features:
- Added Checkpoint script node for setting spawn points and saving the game
- Added PlayGibs script node for displaying particle effects
- AnnounceText script can now show pickup texts
- Editor can now take large screenshots of an entire level
- HUD elements can now be shown and hidden from level scripts via the GlobalFlag system
- DangerAreas can now heal if they have negative damage