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Custom Maps / [RELEASED] - Ravenwatch - Act 1 BETA - 0.18
« on: December 05, 2013, 12:39:51 PM »
Download Link (42MB) v0.185
Trailer:
Be sure to change the quality to 720p or Higher!
Be sure to check it out on the Steam Workshop and leave me a comment! Any feedback is welcome, let's make this the best mod that we can!
Features:
New Monsters, ghosts, demons, vampires, ravens, scorpions, and more!
2 Acts are planned
New Music **
Original Tilesets and Doodads
New traps and items!
Minigames *
Town
*More to be patched later
** Will be added later
Premise:
Castle Ravenwatch sits on top of a island mountain alone and dark. Very few people venture to the island, as there are rumors that it is haunted by the thousands of souls taken by the great lich who built the castle.
Pretty standard eh? Having a lot of fun building it, and any help would be welcome. If you have some skills you'd like to contribute just let me know!
patch notes
Update: Jul 18 @ 4:04am
-Fixed invisible wall on bridge to 1st Reaper - not sure how it happened, but it's been shot in the face.
Update: Jul 14 @ 7:04am
Version 0.18
-Fixed crypt collision that allowed you outside the level.
-Fixed various tileset graphical glitches and layering
-Fixed second bronze key on Level 2 not always spawning
-Fixed rain parallax discoloration
-Changed rain to randomly change intensity and frequency, turns on and off.
Update: Jul 7 @ 3:51pm
Patch 0.17
Notes
General:
-Changed minigame in town only viewable by Ranger, Wizard, Priest, and Thief
-While playing the minigame, the range will be increased to allow playing as follows:
--Thief fan of knives throws 2 knives and cost 0 mana, 2gold
--Wizard's fireball range increased to 6.5
--Priest Beam range increased to 8
The Palading and Warlock do not ahve abilities that allow the target practice.
-Removed custom skin for warlock - was accidently placed and not intended as part of Ravenwatch.
-Ravens now properly do damage in Easy mode.
Level2:
Tree Thorn projectiles now much easier to see.
Level 3:
-Spine Shooter now spawns properly in the sarcophagi
-Bronze doors now properly spawn loot.
Update: Jul 6 @ 2:14pm
Version 0.15
General:
-Updated Ravenwatch Preview Icon
-Changed minigame price from 200+ to 35 for both Easy Mode and Man Mode
Level1:
- Fixed collision bug that allowed you to walk outside the level
Level2:
-Fixed graphical bugs when walking into caves - all textures should disappear or remain properly now. (Thanks for the feedback to find these!)
-Fixed exploit that allowed you to walk around the obstacle area of hand traps
Level4:
-Fixed exploit that allowed you to avoid parts of the hand traps in the obstacle area.
-Fixed hand trap prefab to no longer damage during multiplayer (due to lag)
Thanks for checking it out guys!
Trailer:
Be sure to change the quality to 720p or Higher!
Be sure to check it out on the Steam Workshop and leave me a comment! Any feedback is welcome, let's make this the best mod that we can!
Features:
New Monsters, ghosts, demons, vampires, ravens, scorpions, and more!
2 Acts are planned
New Music **
Original Tilesets and Doodads
New traps and items!
Minigames *
Town
*More to be patched later
** Will be added later
Premise:
Castle Ravenwatch sits on top of a island mountain alone and dark. Very few people venture to the island, as there are rumors that it is haunted by the thousands of souls taken by the great lich who built the castle.
Pretty standard eh? Having a lot of fun building it, and any help would be welcome. If you have some skills you'd like to contribute just let me know!
patch notes
Update: Jul 18 @ 4:04am
-Fixed invisible wall on bridge to 1st Reaper - not sure how it happened, but it's been shot in the face.
Update: Jul 14 @ 7:04am
Version 0.18
-Fixed crypt collision that allowed you outside the level.
-Fixed various tileset graphical glitches and layering
-Fixed second bronze key on Level 2 not always spawning
-Fixed rain parallax discoloration
-Changed rain to randomly change intensity and frequency, turns on and off.
Update: Jul 7 @ 3:51pm
Patch 0.17
Notes
General:
-Changed minigame in town only viewable by Ranger, Wizard, Priest, and Thief
-While playing the minigame, the range will be increased to allow playing as follows:
--Thief fan of knives throws 2 knives and cost 0 mana, 2gold
--Wizard's fireball range increased to 6.5
--Priest Beam range increased to 8
The Palading and Warlock do not ahve abilities that allow the target practice.
-Removed custom skin for warlock - was accidently placed and not intended as part of Ravenwatch.
-Ravens now properly do damage in Easy mode.
Level2:
Tree Thorn projectiles now much easier to see.
Level 3:
-Spine Shooter now spawns properly in the sarcophagi
-Bronze doors now properly spawn loot.
Update: Jul 6 @ 2:14pm
Version 0.15
General:
-Updated Ravenwatch Preview Icon
-Changed minigame price from 200+ to 35 for both Easy Mode and Man Mode
Level1:
- Fixed collision bug that allowed you to walk outside the level
Level2:
-Fixed graphical bugs when walking into caves - all textures should disappear or remain properly now. (Thanks for the feedback to find these!)
-Fixed exploit that allowed you to walk around the obstacle area of hand traps
Level4:
-Fixed exploit that allowed you to avoid parts of the hand traps in the obstacle area.
-Fixed hand trap prefab to no longer damage during multiplayer (due to lag)
Thanks for checking it out guys!