Author Topic: [Multi] "Browse" menu  (Read 9247 times)

Gimlao

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[Multi] "Browse" menu
« on: June 30, 2014, 03:26:57 PM »
[1.22] Hello, I'd like to report two things which should improve the user experience :

1. The list is always empty, we have to click the "Refresh" button while that function could be automatically executed when entering this menu.

2. I think there should be a scrolling bar, since the only way to go down the list is to use a controller.

Am I right ? What do you think of it ? :3
« Last Edit: July 02, 2014, 11:27:49 PM by Gimlao »

CrusaderDeleters

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Re: [Multi] "Browse" menu
« Reply #1 on: July 02, 2014, 02:08:02 AM »
Wait, you mean to tell me that there ARE multiplayer games?
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Blue001

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Re: [Multi] "Browse" menu
« Reply #2 on: July 02, 2014, 03:13:32 PM »
Oh wow. Yeah. I see what you mean. I thought it was an unfinished feature because nothing came up when the window opened.
Yes. I agree with this suggestion. Having it auto-refresh when the window is opened seems like it would literally take one line of code calling the already working effect of the refresh button.
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CrusaderDeleters

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Re: [Multi] "Browse" menu
« Reply #3 on: July 02, 2014, 03:24:35 PM »
Oh wow. Yeah. I see what you mean. I thought it was an unfinished feature because nothing came up when the window opened.
Yes. I agree with this suggestion. Having it auto-refresh when the window is opened seems like it would literally take one line of code calling the already working effect of the refresh button.
Java?
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try{t1.sleep(1000);}catch(InterruptedException IE){} MP.Layout.refresh();
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Myran

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Re: [Multi] "Browse" menu
« Reply #4 on: July 02, 2014, 03:33:19 PM »
It should auto refresh now when you get in to the menu in version 1.23, does it not work for you?

Blue001

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Re: [Multi] "Browse" menu
« Reply #5 on: July 02, 2014, 03:37:49 PM »
After looking again, yes, yes it does...

What happened was that I tried it with the new patch after I read this post, and it didn't 'immediately'. So I hit refresh myself BEFORE I could notice it indeed does refresh, it just takes about 3 seconds the first time you enter the screen.

Maybe add the word 'working' or 'loading' so people know it's doing something?

I suggest adding (Added 1.23) to the OP title and locking this thread. (Although only half of the OP suggestion was added...) :]

Thanks for your hard work!
« Last Edit: July 02, 2014, 03:45:34 PM by Blue001 »
Once upon a time I Production Manager on Terraria. Now I make Let's Plays, (Doing one of Hammerwatch now.) check them out!
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Gimlao

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Re: [Multi] "Browse" menu
« Reply #6 on: July 02, 2014, 11:24:53 PM »
It should auto refresh now when you get in to the menu in version 1.23, does it not work for you?

Now, it works in 1.23 ! :3

Then, am I right thinking that the scrollbar will be there in 1.3, with the other UI update to be able to rename and delete saved games ? =p
« Last Edit: July 02, 2014, 11:28:39 PM by Gimlao »

Gimlao

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Re: [Multi] "Browse" menu
« Reply #7 on: July 06, 2014, 04:13:17 PM »
I just noticed that the Level selection screen is also missing a scrollbar.

CrusaderDeleters

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Re: [Multi] "Browse" menu
« Reply #8 on: July 06, 2014, 04:34:35 PM »
I just noticed that the Level selection screen is also missing a scrollbar.
This will bug me even more.
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CrusaderDeleters

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Re: [Multi] "Browse" menu
« Reply #9 on: July 06, 2014, 05:57:29 PM »
I just found this out today: Use your mousewheel while browsing your saves/customlevels/multiplayer.
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Gimlao

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Re: [Multi] "Browse" menu
« Reply #10 on: July 07, 2014, 01:39:43 PM »
... oh, ok ... ^^;

Actually, I don't use the mousewheel, it's disabled on my laptop touchpad. x)